Aug 09, 2007, 09:39 PM // 21:39
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#81
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Taking a huge amount of time for maxing out a title just to contribute 1/20th of the need to get Favor, one time only, for one hour only, is extremely illogical. It's not even close to being worth it to max titles for the intention of getting Favor. Instead, Favor will remain a byproduct of happenstance via people getting titles for their own selves only and not caring about the Favor-contribution side-effect.
Favor needed to be unlinked from Tombs, yes, but this is a bizarre way to do it.
How it should have been done was either, those who have acquired the max of any contributing title get permanent access to FOW or UW.
Or, simply rotate Favor to every region in equal time increments at the same time every day.
On another note, it seems like a big jip that those who already have maxed the titles listed will never get their titles broadcast yet those who get them later will.
Last edited by Navaros; Aug 09, 2007 at 09:44 PM // 21:44..
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Aug 09, 2007, 09:40 PM // 21:40
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#82
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Ascalonian Squire
Join Date: May 2006
Profession: R/N
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I haven't seen any comments on the following part of the update "When a character earns one of these achievements, that character's name and accomplishment will broadcast in seven locations: the Temple of the Ages, Lion's Arch, the Great Temple of Balthazar, Kaineng Center, Zin Ku Corridor, Kamadan, and the Chantry of Secrets.". Does this mean that if we are out maxing a title we won't see the favor announcement, since we are not in one of the 7 mentioned locations? Or will we just not see each individual announcement, and just see a global announcement that favor has been achieved?
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Aug 09, 2007, 09:44 PM // 21:44
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#83
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Wilds Pathfinder
Join Date: May 2005
Location: London, England
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As there are now lots of entry points, can we now assume that you don't need to be ascended to enter, and therefore that you can now take a full party of henchies and heroes. Perhaps this will also encourage actual questing in these areas as opposed to just farming.
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Aug 09, 2007, 09:53 PM // 21:53
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#84
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Frost Gate Guardian
Join Date: Nov 2005
Location: UK
Profession: E/N
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For the record I don't believe I have ever complained about access to FoW/UW being connected to pvp, just wanted to get that out of the way before I start.
Now, I trust ANet has been gathering data on this (rate of title acquisition) and know what their doing. However I'm not really that fond of this change. I guess we will have to wait and see how it plays out.
Personally I don't see what the problem with the old system was after they added scrolls, territory's that rarely had access could just use scrolls to get in - thus solving the problem that some territory's didn't get access often.
This solution seems that it will cause one of two things, either there will be less/not much access due to people not acquiring titles fast enough, or the chat in LA/ToA/etc is going to be full of "player x has achieved.." along with the usual "x has won in HOH.." spam - with no way to disable these messages unlike trade spam etc.
I don't know, the fact that not every title applies to it as well just kinda makes it seem messy to me. HoH seems rather pointless now as well (though I'm not a pvp'er so can't really comment on that). Maybe this system will work out, I guess I will have to wait and see.
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Aug 09, 2007, 09:56 PM // 21:56
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#85
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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21 titles... okay, except:
Survivor: Doubt that many go for it
Defender of Ascalon: Doubt this happens often
Legendary x: Ditto
Sunspear: Maybe
Lightbringer: Less likely
Kurzick and Luxon: *cringe*
Lucky and Unlucky: YEAH RIGHT
Gamer: How?
Drunkard: Or I could buy a passage scroll
Treasure Hunter: Rarely
Wisdom: Again rarely
Sweet Tooth: Or buy a passage scroll
Champion: Wow, they're dumb
Hero: Again, stupid
Gladiator: Crying on the inside now
Commander: Because pvp titles get maxed frequently apparently
Honestly, I would rather go out and kill the closest boss on hard mode than sit around and hope someone just wall hugged all three areas.
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Aug 09, 2007, 09:58 PM // 21:58
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#86
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Frost Gate Guardian
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My prediction is that ecto/shard prices don't completely skyrocket, but do increase.
Passage Scrolls will be the way to go.
Also, I'd like to say, WTH!?!@#?
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Aug 09, 2007, 10:03 PM // 22:03
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#87
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Forge Runner
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1. It promotes grind
2. It will restrict access to FoW and UW more than ever.
3. Why did they not come up with something better than this?
Even the old PvP-based system was better, I agree with Kamikazechicken:
Quote:
There simply won't be enough people earning titles, so this change will eventually hit a brick wall, especially about 8 months of GW:EotN to GW2.
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Already got my maxed titles, not going to add many more.
It is a bad and flawed system. Now that happens when you tell them their system is crap, they come up with and even crappier one.
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Aug 09, 2007, 10:04 PM // 22:04
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#88
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Would be cool if they made some titles easier to be maxed with this kinda stuff.
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Aug 09, 2007, 10:05 PM // 22:05
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#89
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Academy Page
Join Date: Jan 2006
Location: California
Guild: [TCD]
Profession: Mo/Me
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Good in theory, but I'm not sure if I am going to like the result in real time. :/
Seems like its putting even more of a grind on the game.
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Aug 09, 2007, 10:07 PM // 22:07
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#90
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would ask is it hardly worth going to the UW that much as the rate of ecto doesn't drop as much as it use to.
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Aug 09, 2007, 10:07 PM // 22:07
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#91
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Underworld Spelunker
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[QUOTE]
Quote:
Originally Posted by Navaros
Taking a huge amount of time for maxing out a title just to contribute 1/20th of the need to get Favor, one time only, for one hour only, is extremely illogical. It's not even close to being worth it to max titles for the intention of getting Favor. Instead, Favor will remain a byproduct of happenstance via people getting titles for their own selves only and not caring about the Favor-contribution side-effect.
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did it ever occure to you that people are going for those titles anyway and nobody is moronic enough to max a title for access ?
as Ensign said they probably have studied how fast people are getting titles and what the results will be
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Aug 09, 2007, 10:14 PM // 22:14
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#92
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Ascalonian Squire
Join Date: Aug 2007
Location: Seattle, WA
Profession: R/
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I agree that this change seems very bizarre. I'm not going to show up on ANet's doorstep with torches and a pitchfork, but this choice does seem rather transparently aimed at hooking people into buying GW:EN for the Hall of Monuments and later GW2 for the extras titles in GW:EN will contribute.
The numbers seem a little off. I highly doubt twenty titles get maxed more than once every few days, if not less frequently. For these TWENTY titles, there will be ONE HOUR of access. It might take more than an hour just to finish whatever you're currently doing in-game and getting a group together for a UW or FoW run. 3 more minutes for an additional title that has to occur in that hour is a pathetic joke.
I understand that players have been screaming for fairer access to the Realms of the Gods, but this doesn't seem to help all regions access them so much as screw everyone over equally. I don't mind PvP affecting PvE, I think it's a neat way to link the entire game world together. I do think that a fairer way of distributing favor was desirable, but this is not it.
My comment to AreaNet would be: We love your game. You don't need to alter gameplay with cheap, transparent gimmicks to rope people in more grind.
We'll see how this pans out, but I have serious reservations.
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Aug 09, 2007, 10:21 PM // 22:21
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#93
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by Loviatar
did it ever occure to you that people are going for those titles anyway and nobody is moronic enough to max a title for access ?
as Ensign said they probably have studied how fast people are getting titles and what the results will be
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Yeah, that did occur to me, which is why I said in my previous post that Favor will remain a byproduct of happenstance. Which ironically, is the same reason the Favor system needed to be changed in the first place! They just changed the type of happenstance required, then swapped "One form of happenstance which determines Favor" for another. Which obviously is an odd, less-than-ideal solution to the original problem.
If Favor is to be tied to a "PVE effort", then it should be a meaningful task that is being done by the player with the express purpose of getting Favor. Not a byproduct of happenstance.
And based on a great many of the posts in this thread, it seems many players do not understand the huge amount of time it takes to max titles, and do indeed intend to max titles to contribute to Favor.
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Aug 09, 2007, 10:22 PM // 22:22
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#94
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by Arainach
The numbers seem a little off. I highly doubt twenty titles get maxed more than once every few days, if not less frequently. For these TWENTY titles, there will be ONE HOUR of access. It might take more than an hour just to finish whatever you're currently doing in-game and getting a group together for a UW or FoW run. 3 more minutes for an additional title that has to occur in that hour is a pathetic joke.
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But what if the reality is that in the average day there are 150 or 200 titles per day being maxed? The "3 minutes extension" thing seems to indicate that it's fairly rapid, the pace that titles are being maxed out.
ANY ANet PEOPLE WANT TO SHARE NUMBERS! Please!
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Aug 09, 2007, 10:25 PM // 22:25
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#95
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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I honestly don't think it's going to work out well. Even if for a few weeks or months people gain titles enough for even 8 hours total access, it can't possible last very long, thats 160 people a day.
Secondly, both places aren't even THAT popular anymore. There's always DOA, Sorrows, Tombs and the 2 elite missions in cantha to do if you want, plus theres hard mode as well. Not that a good amount of people still don't go to UW or FOW, but it's really not nearly as popular as it used to be.
I think that people that have "I'm very Important" should get a window of time to go if they want or something along those lines. Maybe even tie favor in with certain missions or quests completed. Once you gain those titles you can complete a series of master quests to gain favor for everyone for an hour.
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Aug 09, 2007, 10:26 PM // 22:26
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#96
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: [SGC]
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uh hmm will the ground shake and we all get a message saing "Diablo walks the Earth" :P heh jk cool good move
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Aug 09, 2007, 10:29 PM // 22:29
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#97
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Krytan Explorer
Join Date: Jul 2005
Profession: W/R
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I agree, this sounds like an awful idea. Maxing a title with 6, 10, or 12 tiers or a title that requires 1100 platinum to max or a title that takes 100 hours of playing to finish gets everyone 1/20th the way to favor for a whole hour? That seems really ridiculous that such a colossal amount of grind is necessary for 1/20th of a reward which only lasts for an hour when the other 19/20ths happen.
Now, I also was thinking that they surely must have had statistics for how often a title is achieved when they made this decision, but I have a hard time believing that maxing any of those titles occurs often enough to a decent amount of time where there is access to FoW/UW for everyone. If they said achieving a tier, i.e. Charmed qualifies as opposed to only Blessed by Fate qualifying for an drop in the FoW/UW access pot, I would totally believe that achieving a tier happens often enough to be fair and provide sufficient access. However, by only having max titles contribute towards granting access for everyone, the system is impractical because it 1) does not give credit for people who already maxed a title before this change and 2) given the amount of time to max an average title, it seems unlikely that favor will be able to be granted for reasonable amounts of time and 3) unless they keep adding new titles periodically until the end of time, eventually everyone will have all their titles maxed and favor will be impossible to obtain.
I cringe to think of someone's name being broadcased in every spam hub and FoW/UW entrance. It probably sounded like a nice idea, give someone a pat on the back in front of everyone! But it's not a very good idea after all, because it's more spam in spammy places, and because it will probably generate more "Thanks for title spamming my city, loser" PMs to players when they get an achievement than anything else that would be appreciated by players.
I appreciate ANet trying to make a change that people have wanted pretty much since the game was released, but it seems that they will really have to change the mechanics of favor in a few ways in order to not make people even more upset than they were when PvP achievements determined favor. Either that or they need to reallllllly increase drop rates on FoW/UW scrolls
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Aug 09, 2007, 10:31 PM // 22:31
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#98
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Krytan Explorer
Join Date: May 2006
Guild: The Illini Tribe
Profession: N/Mo
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The overreaction seems to be in full swing, as usual.
This does not force any player to grind. I never felt pressured to fight in HA with the soon-to-be-old system. Did any of you?
Let's say Ensign is wrong and they just picked 20 out of thin air. Highly doubtful, but even if they did, Anet can always tweak if we're not getting enough entry time.
I think it's interesting and will be kind of cool anytime you hit a title. It will also be an indicator of how many people are online at any moment and a kind of thermometer reading on the overall health of the GW community. That is, more favor = better health.
Plus, this method means more favor will be available when players are playing the most.
It is flawed, I admit, over the very long term when the game goes into decline. But even then, when that day comes (in the far future, I hope), Anet can tweak the system again.
If you really think this change is the end of Guild Wars as we know it, you're probably overdue to take a break from the game.
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Aug 09, 2007, 10:31 PM // 22:31
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#99
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Krytan Explorer
Join Date: Aug 2005
Location: New Zealand
Guild: Retired :)
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Quote:
Originally Posted by MSecorsky
But what if the reality is that in the average day there are 150 or 200 titles per day being maxed? The "3 minutes extension" thing seems to indicate that it's fairly rapid, the pace that titles are being maxed out.
ANY ANet PEOPLE WANT TO SHARE NUMBERS! Please!
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What also would be interesting is if its spread evenly across that day, so cetain groups aren't getting favour at terrible hours. On the bright side most titles will get maxed during peaks times so bound to have favour then... makes sense.
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Aug 09, 2007, 10:31 PM // 22:31
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#100
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by Arainach
My comment to AreaNet would be: We love your game. You don't need to alter gameplay with cheap, transparent gimmicks to rope people in more grind.
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there will not be any additional grind.
people are going for titles they want anyway.
nobody is moronic enough to spend the time/plat on a title for helping gain access
it is moronic to think people will grind one more title than they would have anyway because of access
this is to increase access not limit it further see ENSIGNS post
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